Название | : | How to Make a Mirror Material in Lumion #Shorts |
Продолжительность | : | 0.33 |
Дата публикации | : | |
Просмотров | : | 72 rb |
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Have any questions? Ask me in the comments below! :) Comment from : Nuno Silva |
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Hello, I can't create a mirror effect in the current version of Lumion Can you help me? Thank you Comment from : Feyzanur Şahin |
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Hi there mate, can I ask what modeling software you used, are all the elements from Lumion or a different software and Lumion is just used for the rendering? Comment from : Reagon Cassim |
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Hi sir I am an Architecture student from Philippines can you send me this effects thank you Comment from : Prime Andrie Marquez |
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thank you very much Comment from : PHOOMR |
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Thank U alot 🙏 Comment from : setayesh arabi |
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Hi @Nuno! Have you ever tried the "mirror in mirror" reflection in Lumion? It's something like "a mirror reflection reflected in another mirror" Comment from : Papa Dipper |
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I love you Nuno <3 Comment from : Doody Tco |
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How import 3ds max to lumion 3d model with texture Comment from : Sahil Mansuri |
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Finally i got it 😂💚💚 Comment from : alzubair almakaleh |
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PC SPEC'S SUGGESTIONS PLEASE WORTH $2000 Comment from : Aron James Garcia |
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Nice one, thanks Comment from : ogala benjamin arome |
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Lumion lacks tons of standard materials like mirrorbrIt is just does not make sense Comment from : Stanislav |
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Everything is clear, no need to ask :) Comment from : Ayman Murad |
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From what I recall, the reflection probe doesn’t do anything if you are using speedray reflections & reflection planes…I believe it’s just used to give more accurate reflections in build mode to better help preview while working but has no effect on the actual rendering…it was kind of just left over from older versions May be wrong, but that what I’ve seen in my experience and what I’ve read on the lumion forums Also, thank you for your channel and contributions to the rendering community, always appreciated! Comment from : Adam W |
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Priceless tips Comment from : Brian S |
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The reflection probe really makes a difference on the final render, or is it just for better preview? Comment from : Leandro Rocha |
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Do we still need to do workarounds when we place transparent objects in front of the mirror? Comment from : Rafael Gomes |
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thank you so much for the videos Comment from : NISHANT DAS |
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