Название | : | Medieval House - Speed Modeling In Blender |
Продолжительность | : | 8.04 |
Дата публикации | : | |
Просмотров | : | 351 rb |
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5 modeling 95 texturing 🤣 Comment from : tt_Semm1y |
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Really superb skillsyour textures are a great assetany place you got/buy them from? Thanks Comment from : Melissa Rainchild |
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Thanks you very much!!!!! Comment from : Kim Nhật Thành |
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Hello can you do simple tutoriel for bigenner please 🙏🙏🙏 Comment from : Badr Kardem |
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Great, now make it BCB compatible lol Comment from : Whymebro2000 |
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Nothing beats talent Comment from : Thisumi |
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Amazing work! wow! Comment from : Adam Baker |
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very beautiful Comment from : zoomoutzoomin1000 |
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Huge respect to game devs for creating assets from scratch Comment from : Mikooljohn |
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the technique is incredible! bdabs cool guy style/b Comment from : HotelGhosts |
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Before 1 year i didnt understood anything in this tutorial and was wondering if i would ever reach this levelbrbrNow after 1 year I'm proud to say that i can make buildings like these without looking at any tutorial and can understand each process shown in these videosbrbrbrI'm still not perfect , but I'm better than what i was 1 year agobrNow i need to know how to make realistic human ,animals and vehiclesbrKeep grinding guys🔥🔥🔥 Comment from : Chillie |
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Nice multi texture never thought of that Comment from : Drigokin |
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that texture set your using must be really high-resolution Comment from : Alter Studios |
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Architects be like: Comment from : theHaha99 |
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Well done mate! I really like you're workflow, I'll have to give this a try 👍 Comment from : maconSTUFF |
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hey can you make a tutorial on how to make the infinetly repeating pattern? plus can you release the textures you used in this video? like the stiched version Comment from : Arsen Here |
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0:00 A legend was born Comment from : Dimensional Animations |
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Hi, really useful video, thanks Can you show how you created the common texture for this project? Comment from : Fuad Gati |
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i learn more in 10 mins than i do in an hour watching modeling tutorialsi would not be able to model efficiently if it wasnt for these videos Comment from : WolfHoundSnow 18 |
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very cool! i suppose it makes it easier to viasualise what your modelling when you have the textures applied first! Comment from : Olvad Deepfakes |
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Beautiful Comment from : Rommel E Romero Alva |
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I learned more from the first 3 minutes than school teaches in 5 weeks I never thought of using a tile texture with the uv mapping and using subdivision to make imperfect shapes (I'm a beginner) Comment from : Almond Chocolate Milk |
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this was beautiful to watch, thank you! Comment from : Seervisual |
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ты просто бог Comment from : Баранцев Владимир |
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Great content 👍 Comment from : Mr Garm |
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awesome! Comment from : nait sabes123 |
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what is the concept of using only one map (Atlas)? Comment from : Kamel Altohamy |
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Big runescape vibes Comment from : Bunglay |
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0:04 Hi when scaling the texture remains fixed so don't stretch How did you set that? Comment from : Ünal’s Blender Tutorial Welt |
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probably a dumb question, and its probably a video game technique for saving memory, but why were all your textures on one big sheet? was this just to save time on when working with the UV's and materials? was this just how the texture came or did you combine the textures like that on purpose?brbrJust interesting, ive never seen a big texture sheet like that Comment from : Fin |
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Your UV work is bMUAH/b Comment from : GrandAngelicSwords |
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it would be awesome to have the camera/viewpoint fixed ! so that we can see the evolution of the project with having the camera moving al the time Comment from : Giorgio B |
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Epic music)) hard to listen) Comment from : Dukapb81 |
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straw roof should be way thicker and walls a bit more straight at least if you go for realism Comment from : Jebi Se |
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Awesome workflow! Very straight forward and leaves space for the creative part brDoes anyone know if this workflow works for game Asset creation, or is it not optimized enough texture wise? Comment from : Theo B |
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How do you avoid stretching the textures after you add them? I tried to duplicate your workflow but my texture keeps stretching while your textures take into account tranformations? How can I do the same? Comment from : pigcasso |
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I've tried to make similar models in SketchUp, but Blender makes it much more realistic Comment from : Diovani Lisbôa |
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There ya gooo Comment from : Acid Blood |
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hola magnífico trabajo, ese mapa de textura donde se puede encontrar? Comment from : mcd3 |
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it awesome!!! Comment from : GameWeOn |
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How can i do a ATLAS TEXTURE? Comment from : Ei Junior |
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wow, superr Comment from : Zynep S |
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А сколько времени в реальности ушло на создание этой халупы? Comment from : Александр Геннадьевич |
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Can you please make a video of the technique you used? Thanks Comment from : The Italian Keto Guy |
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And what's next? Can you sell it? Comment from : Death |
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nice😙 Comment from : yutian yao |
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How do you change your some button colour in blender Comment from : Vighney Shivalkar |
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you're skills are outstanding you make it look so easy Comment from : QreativeHome |
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Nice job Comment from : Samba Basse SOUMARE |
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I don't understand the point of speed modeling It doesn't really teach much, it's more like the person is showing off Comment from : Johnny C |
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Great man Comment from : Sanjay Prajapati |
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what app is that?? Comment from : BiiuRick Q_Nâu |
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It's awesome work!brCould you share how did you setup those texturing process? Comment from : Michał |
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Nice! Comment from : Roderick S (SoundPaints) |
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so like to get an idea of the time commitment vs end product, how long did this take? Comment from : ThunderCock Jackson |
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:) Comment from : Nostalji Playstation |
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Добрый день, не могли бы вы поделиться текстурами из данного видео или хотябы сказать их названия Comment from : Марк |
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We want that texturing atlas tutorial Comment from : Piyush Bhagwat |
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We need that texturing tutorial Comment from : Piyush Bhagwat |
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Good video but very fast I did not learn properly Comment from : Muhammad Adnan Sheikh |
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did you only use diffuse map? or with roghness and normal maps? Comment from : Teuku Aulia |
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Плохая музыка , это шум Comment from : БабочЬка Цэ Та Ще Ото |
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Very cool, thank you! Comment from : Alex Dib |
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In other words you real need to understand how things are built in order to make it look believable Comment from : Jason Leue |
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Teach me🙏🙏🙏 Comment from : Mayk Rizo |
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The song alone makes this video a must watch Blender guys doing it best Comment from : junejuly animations |
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Nice! Comment from : Nicole Summer |
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residential evil vibes (lit) Comment from : AshokThapa |
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How u get all texture in one image? Comment from : DZomla Masina |
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Awesome Bro !!! The textures was looking soo realistic !!! Comment from : Muhammad Musa Zeeshan |
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I like this texture workflow Comment from : Retro Plus |
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Great But make a tutorial video pleas Comment from : Alaz |
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I really want to know how to set up that trimsheet/ texture plane It looks so efficient to be able just to unwrap objects and place them over an already created texture! Could anyone direct me to a vid that explains how to do this? Comment from : TacticalMinionz |
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Как ты сделал такую мегатекстуру? Comment from : игорь степочкин |
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great! Comment from : JZΞ - 3Designer 🎨 |
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Really nice video, how would you go about normal maps and what not? Comment from : Nasir Calavera |
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Вау, а как сделать такой красивый интерфейс в блендере? Comment from : Евгений Касаткин |
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Я тоже занимаюсь моделированием Мне нравится Вот бывает смотришь вот такие видео и думаешь "Никогда у меня не получится также сделать" Но я не сдамся, я приложу максимум усилий для достижения своей цели Я клянусь себе! Comment from : Позывной Град |
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ох ты ежик в тумане какой уровень! исполнения! Молодцом конечно изучить так блендер Comment from : Raka Pas |
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which texture size do you use for the atlas? 8K or 4K? Incredible Work! In any case, you lit me up to start a new project Comment from : 3DArtistfoxhound |
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what is the name of the texture you are using? Comment from : ardiansa nando |
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Nice Uploaded My Friend!brLook so Amazing! Comment from : Sakura Relaxation |
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that's nice! it's cool to see real works in blender, there is not a lot of videos on it Comment from : hyppolite rbn |
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Speend modeling is not useful for us who are new to blender make some learning videos related to blender Comment from : ArtLifeStyle💜 |
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Сколько времени заняла работа? Comment from : nvipe |
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what is the theme of the interface? Comment from : Echeverry E |
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Can i get that textures sir? Comment from : Pirate Stories |
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Thats look easy but its not Comment from : Mania |
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