Название | : | The Witcher 3 Next-Gen - PS5 vs Xbox Series X - DF Tech Review - RT and Performance Modes Tested! |
Продолжительность | : | 22.26 |
Дата публикации | : | |
Просмотров | : | 363 rb |
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14:52 Comment from : Ex_Gamer_NA |
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no 1080p 60fps rt ? Comment from : Dmitry Pyvovarov |
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I cannot understand how people choose looks over performance Blows my mind Comment from : Gurnico |
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So which console won? Comment from : Unckle Knuckle |
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PS5 surprisingly performs better than XSX in many games even though XSX has a slightly more powerful GPU, how come? Comment from : a9udn9u-vanced |
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Does anyone know what settings the performance mode runs tryna matchup my pc to my experience that I had on console Comment from : Joshua |
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Tried RT mode on Series X, imho it's not worth dropping the framerate It kinda feels jittery on patch 403 Comment from : Dip |
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My game keeps crashing every 30 mins on PS5, reinstalled several times, any advice? It is annoying and breaks my enjoyment, and I have to keep saving every 5 mins afraid of crashing, sometimes when I load my file it just crashes as well I had none of this issues on PS4, played the crap out of it! Comment from : LoveThemDames |
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Glad you picked out the shadows and extra tree bush here and there because I sure could not ,especially while on the movebrBut performance mode is for me, 30 fps faster is something I can notice Comment from : John Smith |
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12:01 about rendering distance, did they fix this on series X after last few patches or is this still an issue ? Comment from : LordAmaury |
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RT mode is unplayable Comment from : Swapnil Bhartiya |
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I'm in shock ps5 rt works way better than my 3090 at my 1440p display Comment from : Hi-Level |
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Hello, I have an important question ⁉️ In another video there was a conspt or term ( PC latency ) and now with consoles there is a nother one ( response time ) Is both of them a measurement of input lag or latency? Comment from : محمد الزيري |
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Does anyone know if the Xbox Series X version of The Witcher 3 has rumble that is on the level of the DualSense on the PS5? Comment from : strdr |
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PS4/PS4 Pro version has ghost towns compared to Witcher 3 Comment from : SpecSheet |
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i thought next gen consoles should be at least on 3090 lvl Comment from : noxuification |
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Will there be a video about the new patch in the next few days? The performance should have been improved here Comment from : TheStrRacer |
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Did they ever patch the foliage draw distance on Xbox? Edit: it has been hot fixed! Draw distance now matches ps5 Thank God Comment from : Midnight |
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I've been hopping back and forth between the PS5 and Series X using the cloud saves, and the PS5 has crazy bad pop in when on the horse Comment from : Saganage |
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It's incredible how they remastered this switch game :O Comment from : Hodmezor |
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18:35 xbox xDDDDDDDDDDDDDD old gen version for 12 tf console xD Comment from : abel ald |
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why they do this?? better grafics but less fps?? whi not the same in both? 18:22 Comment from : abel ald |
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I also have a game dashboard on my LG OLED and never seen my ps5 dip this low like you claim lol usually always hits 60 I never hit anything under 57ish fps Comment from : RagingGrinch Tech&Gaming |
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Seems PS5 is the clear winner I own both series X and PS5 and things seem smoother on my PS5 load times r faster in my experience and game not all but most I tested and played look slightly better on my PS5 vs my series X all PS5 exclusives also look better than anything you’ll play on Xbox but them fan boys kill me with the nonsense Comment from : RagingGrinch Tech&Gaming |
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Better on Series X Comment from : Juan Cruz |
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If the 30 fps were stable, i wouldn't have a problem gaming in 30fps But this game laggs on 30 fps Comment from : Juan Diaz |
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Witcher 3 looks better than Forspoken Comment from : INFURIOUS ONE |
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60fps or nothing Comment from : Max Payne |
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The SSR looks like crap on console Full 60 FPS is my option for playing this new version on PS5 and Xbox Series X Comment from : Chris Nauta |
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I just discovered that for the PS4 Pro with this patch the draw distance is poor again like from the 16 patch I think that was the version Forcing 1080p mode in system level the draw distance improvement is very evident In addition to this the yellow/toxic fog is most of the time not visible I hope CDPR would still fix these issues Comment from : Jeff Chan |
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PS5 is better Comment from : GamingHedgehog |
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The performance is not good enough This game needs more optimization Plus, there are plenty of annoying bugs I never encountered on PS4 Some NPCs, chests dont load in and sometimes Im not able to call Roach, reloading my save usually solves this issue Comment from : Nikitos |
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Most every game I used Raytracing locked at 30 fps with little to no benefit Performance mode all the way! Comment from : Greg |
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I've had a few hiccups with the Ps5 version stutters and frame drops with raytracing and 4k , I'll have to get the Xbox Series X version to compare and see how that runs Comment from : Masterchief 2099 |
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Played RT mode and Performance mode on Series X and it was an easy decision to stay playing at 60FPS and I usually don’t mind a locked 30FPS but in this game it just feels strange on the current gen consoles, besides Series S lol, I actually didn’t mind the quality mode on Series S, it felt locked unlike the X in my experience Comment from : MrXxsesshomaruxX |
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What’s the point of playing at 60fps with no RT? It’s basically like playing the original Comment from : RetroPlays! |
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Great video but disappointed that it wasn’t addressed that when RT is enabled (only tested on PS5) you get this distracting shadow flicker on objects far away Comment from : UnStable “The GameCat” Sanity |
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You were scared to release this video after the patch supposed to improve performance One month later, still not any relevant update CDPR just cannot ship finished product Comment from : Jonathan Maillard |
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The RT mode is poorly optimized on PS5, while the textures in the performance mode on Series X are poorbrbrIt’s clear that CDPR tapped into the different advantages of these machines to build this upgrade around them The PS5’s performance mode has a lower target resolution because of the lower GPU power, but has better textures and draw distance than the Series X version thanks to its faster SSD and efficiency brbrInterchangeably, the Series X version suffers from muddier textures and a lower draw distance, but has the edge in RT performance thanks to the VRS of the GPU and the higher average resolution in the performance mode Comment from : Myriad Mueller |
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raytracing looks worse this dude lives is pretend world lol Comment from : Counter Gaming |
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good morning to you, I would like to point out that in some missions and some environments the RT mode for ps5 is very bad in the cat school treasure hunt, cave under novigrad, the textures are randomly illuminated making the image look bad as an unfinished business, same thing for the "dream cave" mission in skelligebrlastly in karen moren many textures of mountains foliage and fortress walls flash or are juxtaposed with darker textures in short, it seems that the RT version is incomplete, unfortunately this version for those who buy the game now will be included in a price that does not correspond to what was promisedbrI kindly ask you to press CDPRbrGreetings and good work Comment from : Luca33823 |
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i prefee performance Comment from : imicca |
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I'm getting a weird blur effect on character models but it's only in cut scenes it's really annoying 🤷🏻♂️ Comment from : KingScotto |
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a ray tracing perfomance mode at 1440 p 60 fps is my go to wish brevery game should have it Comment from : M Kw5r3 |
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this looks like the xbox 360 witcher games, I don't know how you console gamers do it Comment from : tatewaki11 |
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I got this game complete edition for 5$ last week been playing it everyday Comment from : Reynaldi Widjaja |
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I wonder how many months it'll take them this time to improve console- performance a tiny bit😬 Comment from : Shisui of the Violet Tides |
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Quality video DF brbrIt's a decent start but tweaking is most definitely needed too get the Frames Running Smoother and get rid of those Crashes Comment from : Johno Daz |
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Does Vrr work with the series X in ray tracing mode? Comment from : D K |
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Series X on rt mode does random crash sometimes performance mode no crashes to speak of Comment from : Mike Ward |
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I really hope shadow of war gets a 60fps upgrade Comment from : SLE 297 |
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Ray tracing is just not worth the fps drops if you ask me Comment from : Dominic Lane |
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What does blur do in the settings Comment from : Dominic Lane |
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It's got a lot of bugs at the minute ,I hot people stuck in the ground and everything , also something feels off with combat Comment from : Dominic Lane |
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the grass pop ins on performance mode on ps5 are hell come on patch it pleasee :P Comment from : Bence Farkas |
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I don t understand the Raytracing mode Who wants to play this game with 23 fps? Comment from : B |
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I can't play anything at 30 fps anymore Comment from : Gungan |
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Heres hoping they can fix the RT mode, because it looks gorgeous I dont mind lowering the resolution more if it means a stable 30fps, or even 40fps like Spidermans RT Performance mode Comment from : leonthesleepy |
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When will you correct your video, Tom? Comment from : Turrican 4D |
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I wish there was an option to turn off RT reflections but keep the AO, but don't know how much of an impact itd have Comment from : dryricefields |
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I’m half-way through it on Xbox Series X RT mode is not smooth, but the graphics look far more realistic I really like it, but it’s not smooth enough to play and enjoy I wish I could play with RT… but performance mode will have to do Incredible game though! I’m playing it for the first time 🥳 Comment from : Karl Rock |
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Foliage LOD is higher on Series X vs PS5 Comment from : Turrican 4D |
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The series X doesn't have a lower grass setting than PS5 It is actually a bug because of using cross saves from series S on series X The foliage and grass settings on series X are at a higher setting than PS5 as long as you don't use the continue option when using a series S cross saves Please amend the video to correct this Comment from : James Richardson |
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Hey, do you guys recommend motion blur on or off? I can never decide Comment from : Rob Spence |
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That’s interesting on the draw distance and foliage density as another side by side said the opposite - more robust and more of it on Xbox series X I wonder if it depends on what patch they were tested on? Comment from : Jerfish Entertainment, Music, Sailing, and Farms |
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Best Version on series s Comment from : Salvo Palermo |
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"We've implemented raytracing in a 9-year old game to make your system suffer!" Comment from : GTI8855 |
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This game is pretty much unplayable in RT mode Especially if u starting on performance mode, Comment from : j3z72 |
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So do we have to re buy this for ps5 i own a few copies on diff consoles but alas the PS model will squeeze some more funds i believe Comment from : cheynespc |
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Is no one going to mention geralts sword hilts looking more Matt instead of that shiny silver? Comment from : Peppy Robo |
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Is it safe to say that PS5 is pretty consistently better optimized this generation? I am not looking into all games that come out, but so far it seems that, whenever I do look, XSX comes off slightly worse for wear, in spite of being the stronger console (in this specific case mostly in the performance mode, having worse drawing distance and so on) Are developers making the "wrong" trade-offs here for slightly higher resolutions or is Sony simply investing more into helping studios optimize for their hardware?brIn any case, I feel it's a shame Comment from : dynastes |
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So ps5 is better AGAIN And we have the ps5 Pro coming as well Another L for Xbox 😂🤣 Comment from : Jimbo Slice |
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The world feels much richer and more alive in RT mode Hoping the next patch could fix the Series X LOD issue Comment from : Nightkid666 |
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just clicked that this game is almost 8 years old Comment from : Its_Crooked_Within_Design |
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I wonder why you bother testing a non-60 fps mode anyway The ones who say "I don't care about 30fps", don't have eyes and don't see the difference with raytracing or any higher resolution anyway 30fps is a no-go nowadays, you should not bother with supporting such modes by testing it at all Comment from : Imagination972 |
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30 fps 😐 Comment from : AstroArtsy |
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Raytracing is nice sure but not at the cost of 30 less fps You dont notice it anyways when you run/ride to the next mission or location It would be cool if you could have the raytracing only for the cutscenes Comment from : Elli |
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Resume: PS5 is better Comment from : DaPlon |
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How well does high on life run? Can you test it? Comment from : Aj Emad |
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Well, obviously the tech implemented on both consoles is, few years old and it's clear that both consoles are not capable of a 4k or even 1440p Ray Tracing experiencebrEven a 3060 GPU can beat ps5 's RDNA2 in most cases so, either u need to use 1080p to use RT mode on ps5 or series X or, don't even think about RT at all Comment from : Omid Navid |
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This review is disappointing
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brThe XSX's low LOD is a simple bug and can be solved by simply changing the settings in XSX This fact clearly reveals how short you've spent on XBOX
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brIn the VG Tech analysis, XSX has a better LOD setting with a more distant draw distance Other reviews have reached the same conclusion VG Tech even offers comparative screenshots
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brTom, this review is simply disappointing This is the largest Tech channel on the platform and should be better than this Comment from : __ Lim |
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Haha, yes, the loading times on last gen Even the Switch version loads faster than PS4 Pro 😂brGood for console gamers to finally have SSDs in their machines Comment from : Al ex |
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On performance mode can you even notice 4 or 5 frame drops… No… Comment from : Mick86 |
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A small gripe I have, but why is no one talking about geralts hair FX? I am playing on PS5, and geralts hair looks like it's on the lowest settings for hair FX It's just solid white instead of greyish Like I said, a small gripe, but I'm also dumbfounded because this is next genand the PS4 version had the greyish more better looking hair, compared to it's Xbox one counterpart which had the solid white hairnow it seems to be reversed Idk I'm just confused, I've also played this game on PC and I know what the lowest settings are for geralts hairand it's at the lowest settings On the "Next Gen" version on the PS5brbrIm sorry but am I the only one who is noticing this? It doesn't matter too much, but what gets me is that this is supposed to be next gen and geralts hair is literally on the lowest settings and that is what is kinda making me a mad It justseems lazy Comment from : ZanzabarHD |
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Can't justify the loss of fps for ray tracing Comment from : Poking Clams 24/7 |
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I just watched VG, Nx gamer, IGN for Witcher3brWhy do you keep making analysis mistakes? Comment from : 뚱바미 |
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So is it worth it on ps5?brAre there more background characters?br(Crowd density) Comment from : Johnny Silverhand |
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i never play games with rt on ps5,even on my high end pc,rt is a nvidia crap and performance killer,and i don't se any differences Comment from : croatian gamer |
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First time playthrough incoming! Comment from : Lemy Atom |
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I’ve not heard anybody mention how roach the horse or any other horse you’re riding on can now back up in reverse! Comment from : Turismofoe Gaming |
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ie we don't get constant 60fps in 60fps mode, there are normal drops, but PlayStation usually uses a lower resolution with slightly higher details and Xbox vice versa only ps5 keeps stable fps but Xbox is able to generate more of them Comment from : Kaczo |
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Ol’ boy has skipped leg day Comment from : Antonio Wright |
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