Название | : | Blender 2.9 - Armor Modelling |
Продолжительность | : | 57.10 |
Дата публикации | : | |
Просмотров | : | 223 rb |
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😮reminds me of for honor Comment from : Hecky 9854 |
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rồi sao lên vaajat liệu ngài, lạy Comment from : Văn Linh Trần |
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Is that Lawbringer? Comment from : Regular_Mason |
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after i watched that amazing workflow i learned very important thing ( model smarter not harder ) Comment from : Akatsuki 暁 |
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helped me a lot with my first attempt at armor thanks for uploading this! Comment from : GenuineHeals |
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Stand with Ukrainian folk 💙💙💛💛 Comment from : daze |
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7001 likes Comment from : Motor Fiero |
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How many hours/days did it take to create this? 😱 Amazing work! Comment from : Monique Oosthuizen |
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Anyone know a good vid like this but is more of a walkthrough/tutorial? obviously not 40hrs in length lol but just something I can start learning this? Comment from : Cherno Air |
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Was having a rough day start your video really helped Comment from : Srihari vaila |
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How would you rig the shoulder armor/pauldrons? Which bone or bones would deform the vertices of the shoulder armour? Comment from : James Moore |
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how do you make those edges with the solidifier modifier? gives me weird artifacts or do you not use the solidifier? looks amazing my dude!!! Comment from : Jorden C |
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That "To be continued" at the end of your vid is the greatest cliffhanger since Empire Strikes BackbrbrYour work is fantastic! Comment from : Phil M |
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You make this look easy brbrAdmire your patience Trying to model armor of my own, for, like, weeks Comment from : Sirius Winter |
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can someone explain me how to rig something like this Comment from : khal shal |
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amazing work Comment from : Muhammad Danish Makhdoom |
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you are so cool cc: Comment from : OOO dodi |
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ad mortem inimicus Comment from : Цезарь |
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gorgeous!!! Comment from : Lolio Blender |
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amazing work <3 Comment from : Isaac Alves |
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Thanks for this, I was really intimidated when trying to create an armour for a character but your style made it much more manageable for me Comment from : Baumschule |
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It baffles me how many of these equipment aren't actually connected (which is a good thing) SInce I always try to have everything connected some way and it causes me to break the mesh and spend too much time figuring it out Comment from : Berno |
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Lawbringer from for honor? Comment from : Joel Henson |
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I want to reach this level someday wish me luck Comment from : SoulKing2Drippy |
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Been subbed to you for awhile now and I greatly appreciate your videos! brbrWatching every video teaches me something new and I've been using Blender since 2013! brbrI'm honestly thankful for these since it shows you don't need any paid software to make great art, just Blender and alot of patience Comment from : themses |
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how did you make the eye holes for the helmet? Comment from : J-Innovations |
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Another speed build 🙄brI wish this was at a learning pace, look great 🙁 Comment from : David Minford |
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This is excellent ✨ Comment from : Avzarathustra |
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❤😍😝 Comment from : Nadeera Nuwan (NZ) |
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Do you teach classics for the basics? Comment from : Ryan Prisco |
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wow perfect <3 Comment from : Syajin06 |
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What laptop do you use for design? Comment from : Shelly Jellyfish |
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bro this is soo neet Comment from : ♕︎𝒦𝒶𝒷𝓊𝓉𝑜☠︎︎ |
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How were you able to keep the poly from breaking? Did you use Dytopo? Comment from : The Major |
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Can you texture it? Comment from : Hydra |
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can ya make this tutorial slower?, also can you rig this character with bones to move and animate it? Comment from : Nick |
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Can anyone help me understand the following step to turn this into a game character? There's so many meshes How in the world do you retopologize that and combine them all? Comment from : Blender Daddy |
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13:36 momentary pause for hysterical laughing at sphere-head Comment from : Blender Daddy |
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Sorry for the noob question I've recently started learning blender and wanted to know, does armor modeling fall under hard surface modeling ? Comment from : Nikhil Dravid |
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Next part Comment from : AS Teach |
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Hi! the video are amazing, can you make a short video explain how to use multires to make those cloth parts, please! Thank you Comment from : Minh Trí Nguyễn Nhật |
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Generally how long would you say it takes you to make these models? a day? Comment from : King |
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So do u sell your models Comment from : kitty cat |
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I'm thinking of making my own Russian power armor for fallout 4 but I need guidance Comment from : ClericPrimeTime18 |
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Modelling scares me Comment from : Genetically Gamer |
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Hello, I know i'm a bit late to post a question but for the weapon, have you kept the multiresolution modifier or did you applied it and make a bake with a retopo version? I'm doing a character with an armor for animation and i got a lot of details on the armor and I'm afraid to loose some details if I do a baking for keeping the lowest poly possible brbrGreat work, love your art ! Comment from : Neal Caffrey |
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Nicewhat matcap are you using? Comment from : 3DRamenArt |
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Thanks alot for ur support FlyCat your clearly on the next level, I enjoy both your background music and video tutorials Comment from : Cy Animations |
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very cool, dude! thank You how did You make the slash scratches on the axe head? was too fast for me :P Comment from : greenscollection |
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Cant wait to see this rigged up! Comment from : vaepuer |
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Hi ! ThankQ for your video man ! I wanted to do like u but i can join 2 points like in 4:30-4:40 min ! How did u do that ? Can u explain pls Comment from : Parcyvalle |
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an in-depth tutorial just on like the helet or somthin would be supa coo if u got the time Comment from : Astro |
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how dis person so god Comment from : Astro |
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your supposed to watch this in 25 speed right? Comment from : Astro |
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I didn't think making the base would be so easy, the armor however I expected to be this difficult Comment from : IridescentFate |
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nice work! Comment from : aaron jones |
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i have been trying to follow this but i cant figure out what you are doing at 2:35 inside the body, could you explain? Comment from : 90Bubbel |
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I've been planning on delving into modelling Mostly wanted to make armor concepts in 3d This is going to be really helpful Comment from : Tomato_ Bruv |
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53:15 how did you do that? Comment from : Andro Tchitchinadze |
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I'm gonna add that if anybody is confused on why his snake hook works like this at the beginning of the video when he makes the base mesh, he has dynamic topology turned on to allow him to draw out arms and legs Comment from : Wyatt Hottell |
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thanks for sharing; really nice work on that! taught me that using the solidifier really makes things a ton easier Comment from : Approaching Etterath |
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need 10 hour version of this armor modeling tutorial so i can learn if you don't mind making it Comment from : Gamer Vein |
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only 2 minutes into the video and already STUNNED!!! by your skills! My god, from a sphere mesh all the way up to the human body and from there on the amazing armor modelling!! thumbs in the air for you, keep up the great work!! Comment from : Graphix Development |
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Hi could you please make the same video but real life pace not speeded it, so that it could a be a proper tutorial? Comment from : Akimbofennec |
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Bro that way to make the base mesh it's so good :0 Comment from : pora |
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How can this be used in games? Cuz the very count is super high Comment from : Star shine |
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what modifiers did you use Comment from : Kody Carey |
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Hello can i contact you i need your email Comment from : Hitesh Sharma |
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It reminds me 'The Witcher 3:Wild Hunt'brAmazing video,you're my inspirationbrI'm learning a lot from your videos))) Comment from : Аким Панов |
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I really want to get into making Armors this way, but it does look very tedious Comment from : TheAngelArrow |
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Beautiful work!!! Comment from : Fabrício Mira |
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Wow, this is amazing! Comment from : Durin Crombie |
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Amazing video! I love the design and it's truly inspiring Thank you for showing your workflow in making this! ❤ Comment from : Ruben Hansen |
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this is sick awesome dude,,keep doing ♠ Comment from : RC Hobby |
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Great, now show us its UVs please Comment from : Aki |
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My jaw dropped in slomotion Wish i could do that Comment from : Robin |
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How much did you speed up the footage please ? Comment from : FlaySkayCZE |
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i can barely create a stckman Comment from : VAL S |
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How much time did it take you? Or whats the speed up ratio? Comment from : Code Monster |
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Sorry for the question, but will he be able to bend in his torso without stabing himself into stomach by this breastplates ? Comment from : Vitalii Sivak |
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اسطوررررة ❤❤ Comment from : Omar Lo |
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I watched this at 025x speed and I regret nothing ¯\_(ツ)_/¯ Comment from : Qbi |
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Beautiful I like your model 👏 Comment from : Drawing with Dilleswar rao |
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Good work can give me a Reference??? Comment from : IBM Motion |
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VIRTUAL REALITY CONCERTS? wwwhw27life Comment from : Old school Runescape Void Pking |
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Im highkey trying to make a cloak right now and i hope this is the reprieve i need to complete it Comment from : Enclave Patriot |
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For anyone who wants: slow down the video to 0,25 Enjoy the detailed tutorial Comment from : Stavros Augusto Godoi de Oliveira |
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will part 2 be coming? I love your videos and watch every one a million times thank you! Comment from : Wilhelm |
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lowbringer?) Comment from : Иван Иванов |
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This kind of videos motivates me to make more 3d models U are cool, man) Comment from : DCAT |
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Awesome model but please rename your objects in the collections I can't stress this enough to everyone Take it as a personal advice on workflow If you start working as a 3d artist, every supervisor, every single one will require you to do it And it is better to rename everything as you go rather than all at the end Comment from : Christian Sandrini |
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Next part ?? Comment from : marco2015p |
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not bad
brbut the question is whether all this needs to retop? Comment from : Gop Stop Vasya |
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Thats nice man!! Comment from : Jacob kjøller |
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I see someone is a for honor shob main Comment from : Anvarynn |
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