Название | : | Hard Surface Model A Spaceship No Add-Ons Required! Blender Tutorial |
Продолжительность | : | 27.49 |
Дата публикации | : | |
Просмотров | : | 97 rb |
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Nice toturial! When you create the cylinder for the engines, how do you create it as a new object? When I create a new cylinder it gets added to Cube with the mirror modifier on, and ends up creating 2 cylinders at a time Its difficult to edit Comment from : Anis Ali Khan |
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I won't be supporting you by paying for your full tutoria I am very disappointed to see you only offering this full tutorial video behind a Patreon paywall and a Youtube paywall This is not a tutorial It's a demo Comment from : Brian Roberts |
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19:11 Comment from : the w |
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You know you usually watch tutorials for something specific but watching your videos are always so insightful for the little tips and techniques you include in them Great video! Comment from : zedfirenze |
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VERY good tutorial I'm glad to see a good tutorial that isn't basically an advertisement for some $60 add-on I really enjoyed it, and I VERY much appreciate it! Comment from : Christopher Maness |
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Thank you very much You are really really crazy, I was helped by this tutorial Keep up the good work and enthusiasm 🔥🔥🔥 Comment from : Zero |
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interesting Comment from : Abandonware Games |
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When I merged by distance it did not fix the problem Comment from : FilamentWizards |
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Amazing project execution! I'm really benefiting from your awesome sci-fi tutorials Comment from : Ken Kioqqo |
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I watch these for entertainment I am a menace, I know Comment from : Doge GamingYT-_- |
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Its not a tuto Comment from : Samuel |
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this tutorial made me realise that adding details is too easy than i what in thing Comment from : Markus Gaming |
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Thank you so much for this video, I just came across it the other day Was building a spaceship model to 3d-print for a Starfinder game and was trying to figure out a good way to break up the bland and uniform look of the ship and the greebos really helped me a lot Comment from : Noah Meisel |
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Thank you sirbrI learned a lot from youbrThe key things the tips the snappingbrHundreds and millions of thanks sir Comment from : amilkhan murimin |
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how is it possible that i missed so much when i first watched this Comment from : Ozblivion |
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I have yet to watch the whole video, but all i can say i can only admire people like you who can work everyday with addons and your own blender preferences, and still be able and not get frustrated making vanilla Blender videos/tutorials, i would not be able to do it, i could not get out of my usual workflow just to teach people something So yeah, keep up the good work Comment from : Dzintis Ruzaikis |
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Dang it Nice :D Comment from : Cezary Mogielnicki |
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Modeling from scratch is the real way to fly It gives you much more satisfaction :O) Comment from : M Wing |
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How did you texture it to get look like you had at the end? Comment from : Marek Slovak |
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I'm having some issues with constraint loops I try to use them on a singular piece of my spaceship, but it sharpens the edges of the whole model Comment from : Drew Artsa |
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redicolous :) boring basic stuff, whenerver it start to be interesting cut to finish and here you go Dude you can make such shananigans on your own website but not call something tutorial when you cut actual tutorial stuff Comment from : Dr Manhattan |
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A sub from me just because this was super amazing!!!!!!!!!!!! :D Comment from : 1 Person |
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hastag that passion heehhehehe Comment from : Darix360 |
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Subscribed ❤️ Comment from : S SAKTHIVEL S193 |
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Please also upload shading tutorial of this thing Comment from : Sketchionic |
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16:07 Comment from : Leismarr |
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Awsome tutorial, thx man! Comment from : Arthur |
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Thank you 🙏🏻 Comment from : Silver Man |
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nice dude Comment from : Smug Cuck 17 |
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really nice tutorial learned a lot here from your creative process do you plan to make the render tutorial also ? Comment from : supafur |
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Thank you so much for the video I'm in the process of making a few such models in Blender and just needed inspiration for a workflow I felt a bit stuck on the basic shape and thinking of how to proceed and what can come of it You did a great job of giving me an outlook of what to do and what to expect Comment from : Kayron Mercieca |
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The default cube was rescued from destruction! Haha Comment from : Matthew Cs |
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Why is there a blender guru donut in the description XD Comment from : RETUURN |
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Really cool! Comment from : Allen Ohm |
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did you link everything together as one object at the end? Comment from : Leosc2 |
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Clipping in the mirror mod! Comment from : Ed Kidgell |
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i like the no plugins approach esp for beginners great job Comment from : marsmotion |
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6:40 when trying to scale on y axis it's totally lock i can only work on z and x, if you have any tips i would be grateful <3 ! Comment from : TheFlabberGaster |
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Please please please make a shading tutorial of the spaceship from the clip attached in beginning of video Or at least link snapshot of the nodes Some thing please I want my spaceship too look good The modelling's gone waste if it ain't looking good So please make a shading and compositing tutorial for this Comment from : Nobody |
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1:39 you are a legend, did not know this I love you Comment from : BobOnSteam |
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i did my own model follwoing this steps but im stuckwhen i have to snap in the faces of the spaceship look like the greebles get a little inside not in the face itself :((brbrUPDATE: the problem was the Origin of the greeble! Comment from : Flávio Cavalcanti |
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This is amazing Thanks mate Comment from : Nuno Antunes |
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What kind of music is playing 24:16? Comment from : Максим Браткевич |
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YAAAASSSS this is exactly the kind of tutorial I am looking for I love Hard surface stuff, but I am never sure of myself on what to do or how to fix annoying errors in shading Watching your workflow is exactly what I needed to figure some stuff out Super cool ship btw! Comment from : Yusri Ghouse |
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could you do a star destroyer with more complicated parts on its surface for a paid course? :) Comment from : Sorrow in Christ |
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This is so good was searching for weeks for tutorials like this Thanks a lot, subscribe and bells on xD Keep it up!! (very good explained too) Comment from : Ovidiu Marcel |
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Damn now I have to subscribe and binge watch your vids today! OH and just a note: Would have been nice to include the star creation and engine FX (I know stars are easy but for some reason mine never look that good)! Can you make a vid on that or was that already done? Comment from : Claus Bohm |
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Zed brush Canadian detected!!! Comment from : aegisgfx |
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Man! we need to see the Roughness node tree in the main material so good! Please show us the whole material setup at the end just for like 5 secs next time I usually get stuck in the materials part never knew we can do so much with just 3 greebles :) Comment from : Darsh Joshi |
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Awesome drop ship I’m running 279 struggling with basic cutting and mirror if I could design my own drop ship be nice thanks fellow blender advice please guys Comment from : Lego productions by Chris |
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fantastic tutorial sir Comment from : Suryakanata Nayak |
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Wow the base model was siccc I'd probably use procedural textures and skip greebles Comment from : Sharal3D |
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I made some awful things in Blender, didn't thought there are some legends that make it better than realistic, I don't know how to appreciate you, buddy, keep up the great work Comment from : low |
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thank you:) Comment from : Land Ahead Films |
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I really like your content :D Comment from : MRTyde |
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That's pretty nice! I'm so glad you made a video about greebles and such, because I've always wondered how someone would go about doing this Nice work! Also, I really enjoyed the timelapse of just placing all the details and such Really makes me want to get back into making stuff in Blender! Comment from : RSpudieD |
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@11:00 and @12:00 you should have used shrink/fatten instead of just scale and move Would have achieved the same result, scale along normals Comment from : count23 |
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Is the shading, lighting and composition part on Patreon? I modeled the ship, but when it came to the materials and lighting, it looks like a plastic toy, so what I did to hide the lack of shading details, is photobash my render in Photoshop Comment from : Alfred Reinold Baudisch |
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o Comment from : Pato |
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THX Comment from : Gunnar Bennemann |
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Great tutorial once again Thank you 👍🏼 Comment from : Matthew Clarke |
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You are an awesome Artist and Teacher Learned so many things watching this Thank you Comment from : Todd Speck |
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me:thinks about shampoobrgoogle:starts showing shampoo advtsbrme:thinks about making a spaceship in blenderbrCBaileyFilm: Comment from : Apoorv Pandey |
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Solid video my man Comment from : Kwasi Media Network |
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I love sci fi and i have been trying to do sci fi but for me the base mesh is the easiest it is just that all the small details like the pipes are so frustrating I love Ian Hubert art style sort of dystopian cyberpunk but i always fail at the details part Comment from : DYFX |
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Thanks for another awesome tutorial! Comment from : Chuck Weaver |
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hi :) Comment from : Lev Schwartz |
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we don't use "clipping" in Mirror Modifier anymore? Comment from : djC653 |
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That looks amazing! Comment from : Finn |
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Now there’s something I’ve been looking forward to Comment from : StingerMaple 03 |
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Really dig this space ship breakdown for hardsurface and greeble bitties Master of spaceship and time! Comment from : Michael Reed |
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Hi Comment from : DemonPig666 |
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