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Название :  Open/Save File Dialogs | Game Engine series
Продолжительность :   29.21
Дата публикации :  
Просмотров :   39 rb


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Описание Open/Save File Dialogs | Game Engine series



Коментарии Open/Save File Dialogs | Game Engine series



@TheCherno
🎉 And thus concludes Game Engine Week! Was really nice to hang out on the live stream all week and get some serious work done! Thank you all for watching! ❤️
Comment from : @TheCherno


@sam_is_people1170
thanks!
Comment from : @sam_is_people1170


@lonelylama5222
Wish i could code! I tryed it but too hard for me xD, i moves on to 3D modeling
Comment from : @lonelylama5222


@elias1812
You deserve more subscribers bro, because your content is good and you've been making devlogs and coding content since 8 years ago, that's so cool
Comment from : @elias1812


@elias1812
Making an engine looks so cool
Comment from : @elias1812


@akashthoriya
Great video brother, brKindly let us know, what is the minimum laptop/pc requirement to follow your game engine series
Comment from : @akashthoriya


@tekware75
One question: the big companies like EA uses graphical engines or only-code engines?
Comment from : @tekware75


@sylkbloodmoon5279
Wrong forum I know but there is a much MUCH better version of the Horizon Forbidden West trailer on YouTube if you want to take a look
Comment from : @sylkbloodmoon5279


@DP-yh2dm
Do you have boyfriend or girlfriend?🙃
Comment from : @DP-yh2dm


@madeinsudan1571
wow For someone of your age you know a lot nerd
Comment from : @madeinsudan1571


@bernie4366
Cherno, did you ever do a video on switch statements? I've found you very useful for loops but I can't find anything on a switch statement
Comment from : @bernie4366


@mms0537
Cherno please make an Series on DirectX api
Comment from : @mms0537


@calvinnel3954
hey we want more content waiting, no slacking plz
Comment from : @calvinnel3954


@kumchomecho9247
Amazing series! I plan on studying Software Engineering for building Game Engines/Games, but I'm not quite sure what type of Mathematics is mandatory Any suggestions?
Comment from : @kumchomecho9247


@spiceytorta
Talk about the ps5 teardown
Comment from : @spiceytorta


@fernandobastos6938
Very nice video, could you do a video showing your feet? You look really good man
Comment from : @fernandobastos6938


@AmusingPlayer
i love you no homo
Comment from : @AmusingPlayer


@stormsoendergaard3023
Will there be more Hazel weeks?
Comment from : @stormsoendergaard3023


@epic1343
Im Actually very impressed i cant believe that you can do this congrats bro looking frward to the next dev log
Comment from : @epic1343


@gphii
Amazing so excited that I finally found that
Comment from : @gphii


@slweedlen
Is/will there (be) a written guide of this series? I really wanna follow this series, but I have problems with the length and pace of these kind of videos Really good videos though!
Comment from : @slweedlen


@unsafecast3636
A bit unrelated, but what font are you using? It looks really nice
Comment from : @unsafecast3636


@SeelenPixel
absolute mad lad just casually making his own game engine
Comment from : @SeelenPixel


@ventusstrife6715
Hello, cherno I want to ask some questions about the double type as the math library Star Citizen said that their engine uses a 64-bit floating precision physical grids to ensure precision and breadth from billions of kilometers to millimeters But for gpu, the double type is much slower than float I want to ask if you have any ideas about this
Comment from : @ventusstrife6715


@WarrenMarshallBiz
Best week in a while! Thanks for all you do!
Comment from : @WarrenMarshallBiz


@devilsadvocate1797
U type fast af
Comment from : @devilsadvocate1797


@gaafts
Amazing how a whole bunch of small changes in UI can make something look so clean Game Engine Week was great!
Comment from : @gaafts


@jakubwegrzyn3798
10:20 Why don't you use std::optional instead of empty string?
Comment from : @jakubwegrzyn3798


@socketbyte5348
I'm using this series to learn more about ImGui, great stuff
Comment from : @socketbyte5348


@jeffreyli3329
Hi Cherno, great vid I was wondering if you could review the luminous engine that square enix uses Especially the tech demo, I have always wondered how square enix games look so good
Comment from : @jeffreyli3329


@stray0valorant
❤️💙❤️💙❤️💙❤️🚨
Comment from : @stray0valorant


@ilyasal-rai5294
how are speaking and typeing at once ?bryou are a monster
Comment from : @ilyasal-rai5294


@tawandagamedevs
Pipo who dislike such good content needs help
Comment from : @tawandagamedevs


@keljrackdevs5295
Cherno just saying that is not clickbait i saw that pink cube in the scene
Comment from : @keljrackdevs5295


@mayushkumar1623
Visual Studio Users : Wow we can open the same file in different windows!!!brEmacs and Vim Users : LMAO nOoBs!
Comment from : @mayushkumar1623


@umar90193
b*************************MASTER CHERNO****************************/b
Comment from : @umar90193


@JakobRobert00
Lol such a clickbait :D
Comment from : @JakobRobert00


@cqundefine
This series is so cool! You inspired me to start creating my own game engine!
Comment from : @cqundefine


@YuryScript
Hazel go brrr
Comment from : @YuryScript


@StraxisStudios
just wondering about hazel, is there no debug/scene view camera for the developer?
Comment from : @StraxisStudios


@lost7347
I absolutely love this series!
Comment from : @lost7347


@buraksen914
Hiiiii man cool
Comment from : @buraksen914


@batausalin7115
Hello, thx !
Comment from : @batausalin7115


@jacksmith3386
cool
Comment from : @jacksmith3386


@ThePieas
Yeah First here
Comment from : @ThePieas


@noobatprogramming6777
Thanks for this amazing content
Comment from : @noobatprogramming6777



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