Название | : | Shield Infantry Tactics - Bannerlord Battlefield Tactics Guide |
Продолжительность | : | 14.20 |
Дата публикации | : | |
Просмотров | : | 425 rb |
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Well this was like Officer school for Bannerlord immensive stats and data wow thanks for this bro Well done! 👏👏👏👈 Comment from : Colino Deani |
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Strat I usually use the Sturgian Heavy Axeman as my main infantry What I love about them is when in a relatively thin shield wall and advance command the back line kinda keeps its distance and showers the enemy with thrown weapons Would this work better with the skein? Comment from : Vikram Dixit |
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Man you should really get into the Finance Industry Comment from : Blodo |
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In terms of skien, its just a monster for cav I mean get a frontline of falxmen and put them in a skien infront of a couple of fian champions and you have a recipe for success Comment from : Thee Keyboard Warrior |
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Hey man I can't believe the Great and amazing work you do! I just started using mods, going slow right now I was wondering if you think this works similar in RBM, do you know? Comment from : Manuel Fiz |
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how did you get this flat map and control the ai on both sides to do this test? (I know you got RTS mod, but still) Comment from : Acookie Gimme |
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What is the typical Battle Size you use in your campaigns? Comment from : Justin Vega |
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Skein formation is for cavalary to break trough infantry brLoose formation is for archers so they are not an easy mass to hit Comment from : Vulkarts |
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How did you get to test like this?brIs it mod or function in game? Comment from : Vilko |
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8:35 You have to click-drag the square formation to get it to properly size when dealing with less than like, 100 soldiers Comment from : spookyowlsounds |
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The high ground results are surprising I would have thought that formations that have the high ground score more hits to the head while in turn receiving fewer Perhaps testing a variety of melee troops is in order to really lay this one to rest? Comment from : bacc |
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I am currently playing as the sturgians against the kuzait Against their horse archers i employ this tactic:brbrInfantry in circle, archers in center of circle, horsemen (both archers and melee) set to follow me and i skirmish against their horse archers with charging and fleeing brbrThoughts? Comment from : L Marsh |
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I've found that holding ground with loose formation off setting infantry directly behind the first line of archers (also loose) invites calvary to charge and get destroyed Note: I keep all cav in tight circle formation directly behind and use advance once combat starts Comment from : Blake Watanuki |
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So F1 F3 is the superior tactic Comment from : Max Olcat |
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Sorry I'm a bit of a noob 😅 but what do you mean by micro? Comment from : rexfiry |
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That micro in the circle was beautiful Comment from : TWSTR |
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The secret to victory is F1 F3 Comment from : Rodox 28 |
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Conclusion: f1>f3 Comment from : Łukasz W |
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Hi How can I make the circle formation work with horse archers? I was able to pull it a single time so I know it can work I wonder what I am doing wrongbrI am trying to do a mongol army with the khuzaits But when i choose circle formation and engage they dont surround the enemy units or even turn around the way a cantabrian circle should work They get close to the enemies retreat and repeat while barely shooting and they keep the formation like any other shape Comment from : Jon Celis |
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Ideal: I'm a great strategist!brReality: *Busy killing archer in the backline and forgot about your own army Comment from : mrmm11 |
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ty bb Comment from : Lil Taki |
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just by the way you conduct these videos one can tell you are intelligent af in real life Comment from : Dave Raddy |
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This is the most well-organized ant colony i've ever seen Comment from : azerty azertyu |
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Hey what's the website you're using? Comment from : Savaş Çoruh |
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Cant wait to try this once I start a new kingdom today Comment from : Ricardo Laporte |
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I don't know why column formation doesn't work with archer cavalry They just don't follow me Comment from : JVMauro |
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What is micro Comment from : The420 Jamaican |
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Wow, what an incredible informative video, subbed Comment from : The Horde |
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How do you get the camera up so high when commanding troops? I’m always down right my guys head as soon as I press start battle Comment from : Itinerant Spark |
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I just let sergeants command I couldn’t care less to lead me troops as long as I slaughter some god damned Sturgians Comment from : Siphinicsea36 |
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i would love to see cavalry formations Comment from : Lord See Aqua |
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I don't know why but this bhelps/b with total war games brbrAnd some of its' tactics work in bannerlord too! Comment from : TheAzorg |
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So skein and charge got it Comment from : Monique holtzhausen |
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The Flower Duet Lakmé is the Circle Formation with Charge Comment from : KreatonWatchesTooMuchTV |
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How can make troops fight ? Which mod is this ? Comment from : FuckTheLiberals |
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If your flanks are protected with square formation spears an archere or throwers in the flanks of them Fucking dominate everytime counter there cav with yours U can square your lines when they out flank you Comment from : Andrew Perillo |
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Could we get a current version of this test done with several different infantrymen Comment from : Jrock # |
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"In making this video i testes nearly a thousand battles"brbrOkay, now im listening Comment from : Deathunter2 |
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Why would they not code in a height adv Comment from : Alec Pitts |
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Before engaging the infantry always do the charge command and try before they touch each other that the cavalry attacks first so that they be more divided Comment from : Jason Aarninkhof |
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Lemme tell u shield wall n charge r the best I use them together I had 160 troops and we killed over 300 units now my units were all tier 3 an above but still if u die in battle the outcome is different cuz they do stuff by themselves Comment from : Shadxw Gxd |
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I can't believe they didn't incorporate hill advantages for charge and stand ground for melee troops Just another sign of the lack luster half ass effort that was put in after 10years Comment from : icheko |
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由衷的感谢您的辛勤付出!这让我受益良多!再次感谢您❤ Comment from : 古月卡布达仙人 |
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Seems like my kind of channel Definitely hitting subscribebrThe meta here is shockingly different from warband Appreciate the breakdown Comment from : Dmitri Telvanni |
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How do you do that field battles? Comment from : Reel Alfer |
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What does the “micro” part mean at 11:40? Comment from : Spicy Sriracha |
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beautiful Comment from : white rabbit |
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Doing shield wall charge gets more of my men killed than line charge Comment from : Bloody_Crow |
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I don't even have this game so why did I watch the whole thing? Good video though! Comment from : Devin |
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0-f1-f3 the best tactic 😁😁😁 Comment from : Star Light |
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Engagement geometry 101 Comment from : Sprunkers |
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Damn bro! Thats a lot of time to test it! You deserve a lot for that, thanks for the help! Comment from : jhonnum |
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U have to take into count the throwing weapons - in which formation they throw javies and does it matter ? Comment from : Isaac Livingstone |
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Something i've noticed in my games is that square formation never looks quite like it does in your tactics videos My units always hold their shields towards the "Front" of the square, rather than out to all sides Is there something specific I'm missing to have them behave appropriately? Comment from : AsinineIntentions |
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What does he mean by micro Comment from : Ben Cates |
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350 hours just in Bannerlord and I didn't know half the shit in your videos Amazing work! Comment from : starfarts |
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was hoping to see a checkerboard formation and see how that works but this was very informative! Comment from : Tacdelio |
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Has advanced changed name to engage? Comment from : Jamie Hughes |
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Looks like Warhammer games are significantly more complex in terms of battlefield tactics Comment from : Wildfire悪魔 |
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"i tested nearly a 1000 battles"br"as with many things in life"brlolbrlmao you have no life Comment from : Post Collapse |
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I played Mount & Blade for months on my laptopbrI've ordered Banner Lordfor the PS5 this time Comment from : Baz Man |
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At 728 this is what the Zulus did the sides like the horns of the Buffalo would envelop the enemy flanking them Comment from : Baz Man |
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Now try both armies to hold ground 😂 Comment from : NewClouds |
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Lol like bruh just like f1-f3 like don't overthink it lol Comment from : Judah Fardan |
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Getting back into the game after almost a year out, now marathoning your videos to get back up to speed Comment from : Lewmano |
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Hills matter only because you can put archers up on them while infantry is lower, allowing archers to destroy the enemy before and during melee battle Comment from : 420LoliPolice69 |
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Kinda curious how this holds up with latest update, with the adjusted AI Comment from : Ereinion |
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Pro strats from pro Strat Perfect 👌 Comment from : GoGoGusto |
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I wondered why Advance lost me some games now I guess I know why Advance is good into baiting the enemy into shooting range of ranged If you have for example 3 groups | 200 middle | 100 each side | Middle advances by falling back in the fight giving the archers behind the 100| lines | to open fire Comment from : Fiur |
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So, a small circle with a delayed charge command, and square with two flanking groups, are the best?brbrIncredible guide, btw As are all of your guides Comment from : Lockheed - |
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So stupid question but do you just do charge right before contact or they stay in formation while charging ? Comment from : Blaze Dark |
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Excellent video, staying tuned for more of this analytic type of videobrbrWhat map are you using for testing? I haven't found it on Nexus As a modder it would help tremendously to cut down time it takes to test I'm good with xmls but haven't done any map modding yet Comment from : falkren1 |
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So basically phalanx formation wins 100 of the time huh, I guess there’s a good reason why they been using it for thousands of years Comment from : Zero |
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My favorite tactics is:br1 Sergeant take commandbr2 Kill them all Comment from : Derek Paksa |
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by the way can you give lower tier troops captured equpment/waepons Comment from : The Jarric |
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Better than chess Comment from : Bill Nylon |
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Amazing work brother Comment from : Kivsa |
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Yo the thickness of the circle doesn’t work with me Comment from : sparkpug_d |
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crazy how well this simulates real world battles Comment from : Milk Jug |
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f1, f3 still better Comment from : Chococrazy23 |
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imagine the sheer number of lives lost in the ancient wars just to realize basic troop formations/tactics weep for the soldier Comment from : MKG176 |
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The bonus section is a variation of the Zulu tactic The bull's head with horns manoeuvre they attacked the British with Comment from : Alex Bennett |
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The Skein formation is my new favebrAlways do one backline smaller than the enemy infantry and all you gotta do is say CHARGE! And enjoy the carnage with your cavalry chewing up their poor archers Comment from : Anders Alkjaer |
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I NEED this game Comment from : Stargazer102 |
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Pretty sure hills factor in a LOT more with ranged weaponsbrbrI find on horseback with high ground I can shoot over enemy shields and headshot them Which is probably why the game prioritizes getting high ground against archers and such Comment from : Soren Kazaren |
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