Название | : | CGC Classic: Female Character Modeling Pt. 3 - Eye Topology (Blender 2.6) |
Продолжительность | : | 39.07 |
Дата публикации | : | |
Просмотров | : | 35 rb |
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Wooow this is internet goldbrLove the final touches so much, I learnt Comment from : Morezey |
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Subdivision surface vs Multi-resolution? Comment from : 1 2 |
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You also can slide the edges pressing G two times Comment from : the internet was a mistake |
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@CG Cookie - Blender TrainingbrI started following these methods and I found something oddbr ie the eye ball is way more bigger than the models found in games and modelsbris the final model can be rigged (especially eyes) for animation? Comment from : Max Davidson |
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I knew character modeling would not be easy and I was Definitely 100 correct for the 1st time in my life about anything brYou are really doing Great brI'll defiantly practice more from tomorrow and no lazy excuses for me anymore brThank yu for your great tutorials I wish to follow along Comment from : ShahzadaAliHassan |
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This is amazing, just curious will this get to texturing Comment from : J MundART |
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AWSOME JOB, I AM SEEKING FOR THE OTHER PARTS, ARE THEY REALESED ALL OR NOT YET Comment from : Hashirama_Senju |
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Awesome Comment from : kds da best |
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very greate tutorial and the eye looks fantastic Comment from : #DerTodesbote |
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