Название | : | Vray 3DS Max Material Tutorial - Bump, Normal u0026 Displacement Map | PBR materials |
Продолжительность | : | 8.25 |
Дата публикации | : | |
Просмотров | : | 100 rb |
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hi brif an object is on placed on top of the displaced surfacebrhow to fix that overlapping of the displaced texture on the other object brplease advise Comment from : Vrend Viz |
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Nice TutorialIt might be good for people watching to see render time differences; between bump/Normal and displacement Displacement can be a killer on an entry level machines Comment from : Keith Mangan |
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I appreciate that this may have been a tutorials to cover the basics for an absolute beginners, but even so, there are some crucial information missing and the workflow shown isn't the correct one to achieve the intended results Bump/Normal/Height/Displacement maps shouldn't be gamma corrected This can be achieved either overriding gamma when importing a bitmap (value 1), or, my preference, using a VrayBitmap and set up the appropriate type in the color space transfer function Missing this step can create unwanted results, like shown in this video Also, the 'distortion' artifacts that you mention @740 have little to do with the displacement amount, but mostly with the quality, resolution and depth of the bitmap used (in this case all three aspects of the images were very poor) And of course, a better result can be achieved using the VrayDisplacementMod Comment from : Kreative3DMedia |
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Thank you Comment from : Yasin Yörür |
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unfortunately displacement is bad in max 2016, uses so much memory that the computer crashes on even simple things same with vraydisplacementmod has that gotten better in later versions? Comment from : Dan Frederiksen |
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very nice margarita Comment from : Art and Entertainment |
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You are the best tutior I've ever watched on youtube So simple and understandableKeep doing things like this LOVE U !!!! 😍🤩 Comment from : Sezer İyikasap |
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Thank you !! i woulndt know what to do lol I just sucks that in some scenes i download from online have fall the maps but the names make it hard to understand what is what Comment from : Osckiie |
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You haven't even done anything yet but I've seen almost 3 adds in 2 minutes Comment from : Vikloh |
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Please share your pc ram or cor Comment from : LITTLE GUY 75 |
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This was really useful, many thanks Comment from : roua ali |
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It Was Great thanks alot💚🙏🏻but displace move the surfacefor example when use it for floor tile,the objs goes in floorwhat is the way to solve this? Comment from : Hossein |
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Hi i just want to know why we use purple color bump sometimes It is necessary to use that or what? Plz reply Comment from : Faizan93 |
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Thank you so much! You have saved my final project ❤️! Comment from : monkeyinatincan |
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Thank you for this tutorial brYou clear my all doubts Comment from : Manii |
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was looking to understand these all rendering optionsand you taught it greatlywill be looking for some more from materials and renderings videos Comment from : Ibrar Ulhaq |
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Thank you so much!! Comment from : Dina Desouqy |
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i love you!!! Comment from : Arjun V |
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awsome Comment from : Hoàng Hà |
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Hello, I can't see the 3ds max vray bump effect when I render the material Although the bump effect is visible in the material preview, a flat surface is formed in the render What can I do in this situation? I'm waiting for your help Comment from : Berze Ipek |
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Someone, please share a website to find textures like these Thank you Comment from : Dilveer Singh |
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I thought displacement map and hight map are same But you not used it Comment from : ItsMyVlogs |
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Well explainedeasy to understand and rememberto the point and precise thank you for this amazing videonot everyone has this skillyou're my favorite teacher from now and the simply best Comment from : Mohammed Uzair |
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WONDERFUL! spanish subtitles please! Comment from : E V G |
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English language with Russian accent ouraaaa Comment from : FOSTERS |
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Thank you for sharing ma'am, this helped alot Comment from : Dhedy Rayhand |
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as a tip, I see your normal map dark purple, the normal and displacement map must to be in gamma 1(lighter purple), you can check when you open the bitmap menu Comment from : Matias Benavides / Digital Visualization |
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<3 <3 <3 Comment from : Mai Elshobaky |
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thank you, mam Comment from : Kulwant Singh |
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THANK YOU Comment from : VARIETIES BD |
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Thank you for your video It was a great help Comment from : Sanura Tennakoon |
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how to increase the quality of displace map (not image but quality of polygone)? Comment from : Did3D |
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Hi girl, great video! But I am afraid I should say that I m still confused! You showed us the function of each map separately, and it makes me feel like we can just ignore using all of them on the same texture at the same time, but instead, just using one of them, because you didn't apply all three maps at the same time But indeed, there should be some samples that we need to use 3 of them at the same time, right? Comment from : Azad |
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thank you so much Comment from : Ali Hany |
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Pleasant accent & perfect explanation sister :) Comment from : Sheik Fareed |
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Hi Im your Student From Udemy Thanks for your useful video but do you have do some tutorial about bercon tile? Im quit confused when i used bercon ile Thanks Comment from : MB |
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სგ Comment from : ლუკა Wi-Fi |
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You are an amazing tutor!! Thank you so much Comment from : Eddie Cantle |
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discovered your channel , very helpfull thanks ! Comment from : OdiPanda |
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flip the green channel for the normal map! Comment from : L3nny 666 |
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How to tiling the bump map?? Comment from : Kashifullah Khan |
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Thank you for explaining in very easy to understanding waypls make more videos in slate material and how to use them properly at different parts of architectural and interior scenes plsss Comment from : annu soni |
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Is there a high poly count needed for the displacement to work? I assume it's not just a single poly plane Comment from : Steven ls |
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thanks alot you were explaining very well 👍 Comment from : arshad khan |
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You're the best😭 Comment from : Cindi Claudia |
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Thank you very much for the tutorials Margarita Nikita Really helpful in learning Started texturing and learning about it recently, your tutorials have helped a lot However a question what is the difference between using Compact material editor and this Slate Material editor? Do we achieve better render quality using the way you applying materials? Comment from : Abhilash Wolf FX Artworks |
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love your channel and i learn a lot from it , but i have a doubt and i kindly expect a clarification of my doubt from youhow to apply this same PBR material in COMPACT MATERIAL EDITOR could please get video on that too Comment from : Sreshma Cp |
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Can't controlle the displacement map size when using it on a different texture map? like wrinkles displacement map on a cloth texture, how do we controlle wrinkles size, not shift nor the amount but the size of wrinkles on the cloth texture? Comment from : Triumf Dula |
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Hello Margarita Thank you very much for the tutorial For Applying bump , if we don't have bump map , can you explain more clear please Because the way you explain its quite difficult to understand Comment from : Badrudeen Ali |
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Hey i have a questionbrShould I download the materials in JPG or PNG brWhat is better?brDownload from CCO textures site Comment from : محمد عبدالوهاب عبدالحليم |
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muchas gracias!!!!excelente video!! Comment from : Arturo itrart |
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are you come from russia Comment from : 飞地 |
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Really helpful video and well explained Thanks brI want to work under with you Comment from : Abdul Jabbar |
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Nice explanation Comment from : Tridi Butik |
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Good vedio information 🥰 Comment from : 3D Designer |
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thanks alot for this video but there is ao map , how to use it Comment from : arch h |
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Fantastic quick tutorial! You're def my favorite teacher on youtube :D Comment from : Jeanah Bauer |
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Thanks 😍 Comment from : Behnam Ahangari |
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Hello, plz make detail tutorial about using bump, normal and displacement map for the exterior rendering in daylight Especially in wall I am tried numerous thing but wall does not look realistic Comment from : Nipurn Khatri |
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Great tutorial thx:) i dont have V ray plugin but i still enjoy it and learn lot of things Comment from : Indian in suit |
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Belive me it's amazing, I like your channel nikita ❤ Comment from : ARCHITECTE DESIGNER |
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U R THE BEST ONE! Comment from : Hernan Cardenas |
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can anybody help me to make clear glass in vray max ? Comment from : ricky ponting |
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Thank you ! 😍 Comment from : Teja In66 |
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great video 🙏🏻 Comment from : Saso Lazarevski |
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Please give more clear video on V-ray material as I am very new on this subject Comment from : Pranita Jain |
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Great tutorial!! You are pulling me out of my shell with Vray Your scene is pretty sweet also Comment from : Legendary Fire |
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mam, we are already subscribednice classthank you Comment from : FINGER SHOOTS |
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nice one! :) just a tip you can simply create a normal or bump map in photoshop from a diffuse texture go to filter-> 3d -> generate normal or bump map :) Comment from : Mastah Killah 187 |
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Your explain exelant Comment from : ErAnkit Chouhan |
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Thanks a lot miss, for this tutorial This was very much helpful Comment from : Bhaskar Maity |
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Amazing good vedio and helpful brDear pls make more vedios on materials Comment from : Azaan aaruba |
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PC Specs? Comment from : Auron Jashanica |
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Thank you so much Comment from : Spylikeno1else |
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Can you do the same video concept but for the fabric material in your scene brMuch appreciated Comment from : Iman T |
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please make detailed tutorials for fabric wood and velvet material Comment from : aditya baheti |
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mambr i am student plz tell me ur system specification????? Comment from : RK Home Decor |
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Can you tell me your system configuration Comment from : MOHD MOHSIN |
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you are the best teacher keep it up Margarita Comment from : Jayashree Achuthan |
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Thank you for sharing knowledge 👍🏼 Comment from : Sadiq Khan |
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How to downld interior scene for prectic plzz tell me ma'am Comment from : mohd faisal |
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thank you for very Good PBR materials explanation 👌 Comment from : tarun walia |
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thank you your pc or laptop specifications please it will help me lot to buy Comment from : MAD MAX |
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now look at this: you are hot, and so is this 3ds max 2020 (unlike blender and that douchebag who rushes thru his tuts)brhmmm seems too good to be true, will have to see more of your videos :3 Comment from : UT99: Champions /// UT99: Ye Olde Unreal Tourney |
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Thank you so much mam its very helpful video Comment from : Aaliya Shaikh |
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Thank you so much, great video as always 🙏🏻 Comment from : A J |
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Nice mambrThank you❣ Comment from : Anshul Maliwal |
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Thank you Comment from : ARC Designs |
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♥️nikita♥️ Comment from : Vk Arc |
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amazing, you clear very commonly mistakes thanks, beginner to pro tuts is due Comment from : AZEEM [PLANS] 179 YT |
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Ones again thank you for providing maps tutorial 🙏🙏 Comment from : Jack S |
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love your tips keep it on Comment from : Sherif Ahmed ali |
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Thanku Comment from : Jyoti Kumari |
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A really useful videos, thanks Alot brbrI do exterior renders atimes and creating realistic roof tiles is a big challenge for me, will you be kind enough to make a video addressing this? Comment from : Tyosoo Emmanuel |
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Thank you once again Comment from : Mohana Murali |
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Wow❤ Comment from : ARIFUL ISLAM |
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Plz make a video on lights balance Comment from : amir shaikh |
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Please make a video about slate material editor im quite a beginner, its quite confusing how to manage and find materials Thankss! Comment from : salju wi |
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