Название | : | UNITY FPS SAMPLE Quick start guide |
Продолжительность | : | 13.12 |
Дата публикации | : | |
Просмотров | : | 16 rb |
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how do I play with friends on this??/ Comment from : Narkew |
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the game is kinda laggy for me, but I have a RTX 3060 ti and an AMD Ryzen5 3600XT What can I do? Comment from : Livi_LP |
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you cant download unity 20183 anymorebig problem Comment from : Enrico Kosina |
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Can this be done on a Mac? Comment from : Ali Abbas Rizvi |
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Can I run this project from a folder copy outside the Github folder? Comment from : reinaldo rodriguez |
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OMG! dude !! you are the Man no matter what year this was done! :) so clear even for newbees like me :) Comment from : reinaldo rodriguez |
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How did you get it to work without getting a Unity Package Manager Error? I have researched and done everything under the sun but despite my best efforts, I get the same error I have tried using the Unity version in the video and I have tried using the Unity version specified in the README file as well with no luck I cloned it with the same software he was using in the video and tried Github's version as well- no luck I took the screenshot of the error: gyazocom/b30886cffc756607289ff73f17f39237 When I do click continue the packages show up but I don't get that FPSSample toolbar extension nor do any of the assets work Please help my god ;-; Comment from : Hubert Komar |
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the custom ui does not work Comment from : Speel TV |
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Hey, can u also use a later version of unity or do you have to use the specific version of unity Comment from : xDBirb |
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mine took like 5 minutes Comment from : AirDasher |
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Thank god for that Not sure how I would have fixed the shader issues Comment from : Albertweber16 |
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Hey Wilmer thank you very much for this videobrFunny enough i struggled to even start this project, before watching your video Yes i am not proud of myself :) brI remember watching your course on Udemy about networking games ( I believe it was "Make a Multiplayer Shooter in Unity", the one with the tanks) The course was great and i learned a lotbrbrNow i want to take my knowledge one step further and try to create a dedicated game server using low level api Something similar to the FPSSamplebrI'm trying to understand how the networking part is structured in the FPSSample project but to be honest, the size of this monster is kinda overwhelming for mebrbrSo my request and proposal for you is to just consider making a course ( can be paid in Udemy ), that is explaining how to create very simple dedicated game server using low level api like it is done in the FPSSample I would like to have a communication with the server and the client and be able to connect multiple clients to one dedicated server Probably the communication can happen with simple binary messagesbrbrI am writing here because to be honest the information about this topic over the internet is like non existingbrAlso if you can provide links to some resources like literature/books or videos on the topic i will much appreciate this brbrCheers!brDido Comment from : Damage Software |
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THANK YOU, all these other tutorials skip the git section and only just give a link to the text tutorial on git-lfs This helped me so much Comment from : Tripal |
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