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Creating a Map of Tiles // Game Engine series




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Название :  Creating a Map of Tiles // Game Engine series
Продолжительность :   25.19
Дата публикации :  
Просмотров :   33 rb


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Описание Creating a Map of Tiles // Game Engine series



Коментарии Creating a Map of Tiles // Game Engine series



@nerdastics3987
BTW: using a text-based tile mapping system will help in map creating because it both reduces file size and is also easier to use because you don't need a map making tool, you can just use a text editor
Comment from : @nerdastics3987


@user-ng4lq4xy6v
关于图集的这部分代码竟然没找到。好像没有提交吧
Comment from : @user-ng4lq4xy6v


@sam_is_people1170
thanks!!
Comment from : @sam_is_people1170


@Light-wz6tq
This is the 69th video in the game engine seriesbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrnice
Comment from : @Light-wz6tq


@nwalkeruk
Hi The Cherno, thanks for this, if possible can this be taken further like creating a custom binary map file and doing a similar thing for the tiles so jo blogs doesnt have easy access to all those lovely tiles we spend so much time creating?
Comment from : @nwalkeruk


@gurjindersingh3843
These days I can't take anyone saying their game is "RPG" seriously
Comment from : @gurjindersingh3843


@radol
Recent factorio development blog (Friday Facts #344) game some interesting insight on map tile transitions
Comment from : @radol


@BeheadedKamikaze
It looks like you didn't notice yet the only transition tiles that work with water are the grass tiles (at least, in the sprite sheet - there may be others in amongst the full set) You'll either need to redo your map layout to be grass instead of dirt at the shoreline, or you'll need to augment the sprite sheet
Comment from : @BeheadedKamikaze


@maxi-g
Yan you should make Hazel a commercially avaliable engine Make it like Unity or Unreal just better and sell it You won‘t have success with an engine with witch you can make floppy bird with There are hundets of these out there already You absolutely have the talent to make an AAA engine with your knowledge
Comment from : @maxi-g


@batuhandev4847
Hey Cherno, Whe you will add the 3D to the Hazel
Comment from : @batuhandev4847


@miko007
the values you do not plan to change at runtime should really be constexpr
Comment from : @miko007


@ibrahimhussain3248
If you use something like a git, which I believe you do Shouldn't you be able to revert the reverted?
Comment from : @ibrahimhussain3248


@DJayDiamond
Btw your security certificate expired 2 days ago on your site
Comment from : @DJayDiamond


@neemaadam
i'd guess cherno comes from the word chernikov if you think so please leave a lije!
Comment from : @neemaadam


@AliHeravi
Great Videos When is the move semantics video coming?
Comment from : @AliHeravi


@OneMeanDragon
Still early yet, waiting for you to get into isometrics etc lol
Comment from : @OneMeanDragon


@prowhiskey2678
Before reverts, either stash or commit The you can always undo the revert Also git reflog can almost always save you
Comment from : @prowhiskey2678


@rift1067
Do you plan on doing a deep-dive analysis sort of thing on the Unreal Engine PS5 demo? Would be cool
Comment from : @rift1067


@suryabond0077
Coding is HARD☹️😔
Comment from : @suryabond0077


@Aluminum0013
Still waiting for you to push the previous episodes' commits to github
Comment from : @Aluminum0013


@ricknaam5658
I like to use Tiled to make a map, it spits out JSON files
Comment from : @ricknaam5658


@lorenzopazzification
What are you opinions on the recently released videos of Unreal Engine 5?
Comment from : @lorenzopazzification


@xarisfil58
Why uint32t in for loop?
Comment from : @xarisfil58


@RedCraftRPG
You mean like Git revert? You can undo that because there is a history of everything
Comment from : @RedCraftRPG


@nextlifeonearth
How do you even keep getting these data loss issues? brbrFrom now on, you're going to stash everything instead of revert, ok?
Comment from : @nextlifeonearth


@toffeethedev
I LOVE the new chilled-out vibe of your videos recently Maybe it's the cozy jumper
Comment from : @toffeethedev


@domeen0gt895
Recently I found out about a game engine called Corona and now I find out about one called Hazel what's next, pickle?
Comment from : @domeen0gt895


@cadfoot568
Какого бренда “the cozy jumper”?
Comment from : @cadfoot568


@8DaMusic
oh hi cherno
Comment from : @8DaMusic


@samuelrasquinha6712
Very Nice! You seem very positive today! Nice work! :D
Comment from : @samuelrasquinha6712



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