Название | : | How to use AI To AUTOMATE Power GENERATION - Space Engineers Automatons AI Update |
Продолжительность | : | 4.56 |
Дата публикации | : | |
Просмотров | : | 15 rb |
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I tried a different style for this tutorial compared to my previous ones Let me know which style you prefer, the old or the new? Comment from : AliceDoesThings |
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Thanks for this! If you are still working on things, I'd enjoy more tutorials, since I know how to play, just returning after 9 years and need to know all the new stuff :) Comment from : Sharlenwar |
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Uh mine is shaking now after i left and went back on Comment from : Kelly Edwards |
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I don't know why people build their solar arrays and turrets like that While ships don't have "balance" according to thruster or gyro placement, they DO have balance according to wheels, rotors, pistons, and hinges If you want them to move smoothly and quickly, you need to make sure that the CoM of the sub-grid being moved, is in the center of the hinge or whatever point of motion is the casebrbrIt'll greatly improve your turrets' accuracy, as well, because you'll be able to use lower strength settings that give more precise motion with less shake Comment from : Doremi Fasolatido |
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Really helpfull Thanks Comment from : Chacalus Ignominius |
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Space Engineers already does this If the power consumption exceeds what the solar panels can produce the Hydrogen Engines will automatically activate According to the Space Engineers Wiki power sources will be used in this order: Solar Panel / Wind Turbine, Hydrogen Engine, Large Reactor / Small Reactor, Battery / Small Battery So if solar panels can meet demand, the Hydrogen Engines will draw no hydrogen Comment from : Joseph M |
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Thanks for the video The event block opens up all possibilities Im thinking of combinjng this with setting my auto mining rig on an ice lake to start mining when ice reserves get low Comment from : Jonathan Arnold |
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These are really wonderful uses for the AI blocks, I'll be sure to use all of them Comment from : Undivinity |
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What an adorable base, so pretty and cute Comment from : jupiterbjy |
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I'llbe honest I prefer a mix of solar and batteries when it comes to a base, not a big fan of the hydro gens all in all Comment from : Typhon Plume |
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I loved the idea, but what if instead of spending the Hydrogen just because there's no input from the Solar Array, we could activate the engines to activate only when the batteries are lower than some amount ;) making them an Emergency Power system ;) Comment from : Erick Xavier |
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This viseo is missing something VERY important Comment from : Sdfg Sdfg |
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0:05 Idk why but the way it exploded was hilarious Comment from : Wind Dancer |
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I play on keen servers and i just cant make a reliable autonomus mining drone I have made it to go to to waypoint start minig and thrust forward but cant make it back out of a hole when its driled any tips for that? Comment from : Bartosz |
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Thanks for the video, I was curious about this I just hadn’t figured it out myself yet Comment from : Marcus Williams |
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bit of a stretch but id love to see a missile that prints only when there are threats within range of the base Comment from : Haku |
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this is just a video game tell me how to do it in real life Comment from : United States |
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This setup is a very large waste of ice I disagree with the whole thing Setting up a battery and a much better solar layout with the event control set to ONLY use the Hydro engine when the battery is low is way better than this Comment from : C Norris |
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I don't get why you didn't do this via a battery charge level instead This could be for if there is a high load like a ship charging Comment from : BNett21 |
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