| Название | : | The MMORTS - Why Is It So Hard to Make an MMORTS? - Extra Credits |
| Продолжительность | : | 6.58 |
| Дата публикации | : | |
| Просмотров | : | 635 rb |
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I'm currently working on an MMORTS game We actually found out how to structure battles to allow lower level users to win agains higher level players We also figured out a method of infinite progression that tapers off as the player progresses with the bulk of stat boosts occuring in mid gamebrbrWe also plan to avoid allowing players to pay to progress Comment from : Cody |
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Infinite Lagrange kind of nailed this genre if you ask me It's clunky, but it definitely works Comment from : ThisJust In |
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This game is called 'Conqueror's Blade' and it came out 7 years after this video Comment from : Kain Hernandez |
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I would like to mention a mobile game called rise of kingdomsbrAs it's name implies you build nations by allying yourself with different playersbrAs a player I do want to say that the gameplay is tearable all you really do is push buttons as you gather resources build flags to expand your alliances territory and upgrade buildings in your city brHowever funnily enough the gameplay is not even close to the heart of the game brThe chat is what make rise of kingdoms rise of kingdomsbrThe political scene in each kingdom is completely unique with revolution faction overthrows and many more the developers didn't make a game they simply give the players tools and let them run wild brMy own faction The beasts of Tao has itself went though a kingdom wide civil war in kingdom 1819 earning us independence from another faction The G0ds brMigrated to kingdom 1821 brTook over 1821 making us a great empire brAlmost lost the kingdom before I managed to ensure controlbrStarted a colony in kingdom 1823 brAnd right now we are preparing to create another colony in a newer kingdombrAll of us have position like me being the main diplomat and head of 1821 , a player named Link being the absolute leader and another player,Thug being his second in commandbrThe games success may be a stroke of luck but I think this is what a great MMORTS looks like Comment from : Ionel714 |
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Best way to ensure the ballance is to weed out the weak and those left can have "ballanced" competition Comment from : Georg Wilde |
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I have an idea Change the ballance so quickly and so randomly that players don't know what is better Comment from : Georg Wilde |
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Conqueror's Blade :D Comment from : Cmdr Skalitsy |
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Just play dawn of war Comment from : Mark Andrew |
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Hi, I'm from a decade in the future MOBAs are doing great, RTSs not so much MMORTS still isn't a thing Comment from : Everything is Economics |
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march of war was pretty much all of this, besides actually being an rts Man, I miss that game Comment from : Marius Konrad Eikaas |
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Apparently end of nations never got releasedbrbrExplains why I've never heard of it Comment from : Steven N |
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closest one can get is total war arena and planetary annihilation Comment from : Thành Vinh Nguyên Tô |
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Supremacy 1914 anyone? Comment from : Brian Kober |
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8 years later and nothing left :( Comment from : Reelix |
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Holy shit man you're a genius thanks so much Comment from : ThunderBlastvideo |
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One word TRAVIAN Comment from : Antro |
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Interesting conceptbrToo bad no company has tried to do something even remotely like this 8 years later Comment from : Lovevideos Collection |
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8 years later, the closest we have from what was envisioned here is Anno 1800 Comment from : Pedro Falcão |
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what about clash royale, and other games like that, they totally work they're simple rts with rpg elements Comment from : Tuftman |
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